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ADJUSTING COMMUNICATIONS INCLUDING MESSAGE TIME SHIFTING AND SUMMARIZATION FOR OPTIMUM PRESENTATION TO PLAYER

发明专利审中
9浏览
20权利要求 · 2 独立
§ Ⅰ

卷宗概要

发明人

Joseph Sommer; Anders Lykkehoy

IPC 分类

A63F 13/54A63F 13/87

CPC 分类

A63F13/54A63F13/87A63F2300/308

A method for managing incoming communications for a player of a video game is provided, including: during gameplay of the video game by the player, receiving a plurality of communications for the player; responsive to the communications being received at substantially similar times, then analyzing the communications to determine their content; based on the content of the communications, then rendering a first one of the communications to the player in substantial real-time, and delaying rendering a second one of the communications to the player.

原文(中文)

A method for managing incoming communications for a player of a video game is provided, including: during gameplay of the video game by the player, receiving a plurality of communications for the player; responsive to the communications being received at substantially similar times, then analyzing the communications to determine their content; based on the content of the communications, then rendering a first one of the communications to the player in substantial real-time, and delaying rendering a second one of the communications to the player.