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案件記録

CASTLE SIEGE GAME

発明審査中
2閲覧数
9請求項 · 2 独立
§ Ⅰ

案件概要

発明者

Joseph Grimm; Kandas Grimm

IPC分類

A63F 9/26A63F 3/A63F 9/2

CPC分類

A63F9/26A63F3/75A63F9/204A63F2003/81A63F2009/273

A castle siege game includes a plurality of castle pieces arrangeable to define outer walls of a castle. A plurality of wall blocks is stackable on each other to define a pair of collapsible walls of the castle. A catapult is positionable at a strategic location to launch a projectile to knock over the plurality of wall blocks. A crossbow is positionable at a strategic location to launch a projectile to knock over the plurality of wall blocks. A battering ram is positionable in a strategic location with respect to a respective one of the outer walls of the castle. The battering ram is urgeable into cocked position thereby enabling the battering ram to strike the respective outer wall of the castle. The catapult and the crossbow and the battering ram are employed to simulate laying siege to a castle in a medieval battle scenario.

原文(中国語)

A castle siege game includes a plurality of castle pieces arrangeable to define outer walls of a castle. A plurality of wall blocks is stackable on each other to define a pair of collapsible walls of the castle. A catapult is positionable at a strategic location to launch a projectile to knock over the plurality of wall blocks. A crossbow is positionable at a strategic location to launch a projectile to knock over the plurality of wall blocks. A battering ram is positionable in a strategic location with respect to a respective one of the outer walls of the castle. The battering ram is urgeable into cocked position thereby enabling the battering ram to strike the respective outer wall of the castle. The catapult and the crossbow and the battering ram are employed to simulate laying siege to a castle in a medieval battle scenario.

外部リソース