HYPER-PERSONALIZED GAME ITEMS
案件概要
出願人
SONY INTERACTIVE ENTERTAINMENT LLC.
発明者
Joseph Logan Olson; Mathieu Leduc; Frederic Masson
IPC分類
CPC分類
Two dimensional images are converted to a 3D neural radiance field (NeRF), which is modified based on text personalized to a player and input to resemble the accoutrement for a character demanded by the text. A model scores how well an image matches a line of text to produce a final 3D NeRF, which may be converted to a polygonal mesh and imported into a computer simulation such as a computer game.
原文(中国語)
Two dimensional images are converted to a 3D neural radiance field (NeRF), which is modified based on text personalized to a player and input to resemble the accoutrement for a character demanded by the text. A model scores how well an image matches a line of text to produce a final 3D NeRF, which may be converted to a polygonal mesh and imported into a computer simulation such as a computer game.
外部リソース