GAME SYSTEM, GAME CONTROL METHOD, AND NON-TRANSITORY COMPUTER-READABLE RECORDING MEDIUM
案件概要
発明者
Go SOBONITA; Shinya SUGA
IPC分類
CPC分類
A game system includes one or more memories configured to store instructions and one or more processors configured to execute the instructions to display, on a display, a lottery card including a plurality of squares divided into a plurality of display columns, each of the plurality of display columns including two or more squares aligned along a first axis, the plurality of display columns being arranged along a second axis intersecting the first axis, repeatedly select one or more squares from among the plurality of squares by lottery, consider, among the two or more squares included in each of the plurality of display columns in the lottery card, two squares disposed at opposite ends from each other in a direction of the first axis, as adjacent squares, and determine whether a line of a predetermined number of squares that are in a selected state is completed.
原文(中国語)
A game system includes one or more memories configured to store instructions and one or more processors configured to execute the instructions to display, on a display, a lottery card including a plurality of squares divided into a plurality of display columns, each of the plurality of display columns including two or more squares aligned along a first axis, the plurality of display columns being arranged along a second axis intersecting the first axis, repeatedly select one or more squares from among the plurality of squares by lottery, consider, among the two or more squares included in each of the plurality of display columns in the lottery card, two squares disposed at opposite ends from each other in a direction of the first axis, as adjacent squares, and determine whether a line of a predetermined number of squares that are in a selected state is completed.
外部リソース