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기록

CASTLE SIEGE GAME

발명심사 중
1조회수
9청구항 · 2 독립항
§ Ⅰ

개요

발명자

Joseph Grimm; Kandas Grimm

IPC 분류

A63F 9/26A63F 3/A63F 9/2

CPC 분류

A63F9/26A63F3/75A63F9/204A63F2003/81A63F2009/273

A castle siege game includes a plurality of castle pieces arrangeable to define outer walls of a castle. A plurality of wall blocks is stackable on each other to define a pair of collapsible walls of the castle. A catapult is positionable at a strategic location to launch a projectile to knock over the plurality of wall blocks. A crossbow is positionable at a strategic location to launch a projectile to knock over the plurality of wall blocks. A battering ram is positionable in a strategic location with respect to a respective one of the outer walls of the castle. The battering ram is urgeable into cocked position thereby enabling the battering ram to strike the respective outer wall of the castle. The catapult and the crossbow and the battering ram are employed to simulate laying siege to a castle in a medieval battle scenario.

원문 (중국어)

A castle siege game includes a plurality of castle pieces arrangeable to define outer walls of a castle. A plurality of wall blocks is stackable on each other to define a pair of collapsible walls of the castle. A catapult is positionable at a strategic location to launch a projectile to knock over the plurality of wall blocks. A crossbow is positionable at a strategic location to launch a projectile to knock over the plurality of wall blocks. A battering ram is positionable in a strategic location with respect to a respective one of the outer walls of the castle. The battering ram is urgeable into cocked position thereby enabling the battering ram to strike the respective outer wall of the castle. The catapult and the crossbow and the battering ram are employed to simulate laying siege to a castle in a medieval battle scenario.