LEADER-FOLLOWER HIERARCHY-BASED REINFORCEMENT LEARNING FRAMEWORK FOR NON-PLAYABLE CHARACTERS IN VIRTUAL DIGITAL ENVIRONMENTS
개요
출원인
ADVANCED MICRO DEVICES, INC.; ATI TECHNOLOGIES ULC
발명자
Alexander Walter Cann; Zachariah Louis Vincze; Ian Charles Colbert; Mehdi Saeedi
IPC 분류
CPC 분류
A processing system includes a plurality of hardware components and a non-playable character (NPC) management circuit. The NPC management circuit is configured to select at least one NPC of a plurality of NPCs in a virtual digital environment as a leader NPC and designate remaining NPCs of the plurality of NPCs as follower NPCs in response to the plurality of NPCs being assigned to a first NPC group. The NPC management circuit is further configured to configure the at least one leader NPC to make decisions using a machine learning-based policy. The NPC management circuit is also configured to provide a decision made by the at least one leader NPC to the follower NPCs.
원문 (중국어)
A processing system includes a plurality of hardware components and a non-playable character (NPC) management circuit. The NPC management circuit is configured to select at least one NPC of a plurality of NPCs in a virtual digital environment as a leader NPC and designate remaining NPCs of the plurality of NPCs as follower NPCs in response to the plurality of NPCs being assigned to a first NPC group. The NPC management circuit is further configured to configure the at least one leader NPC to make decisions using a machine learning-based policy. The NPC management circuit is also configured to provide a decision made by the at least one leader NPC to the follower NPCs.