SYNTHESIZING THREE-DIMENSIONAL SHAPES USING LATENT DIFFUSION MODELS IN CONTENT GENERATION SYSTEMS AND APPLICATIONS
개요
발명자
Karsten Julian Kreis; Xiaohui Zeng; Arash Vahdat; Francis Williams; Zan Gojcic; Or Litany; Sanja Fidler
IPC 분류
CPC 분류
Approaches presented herein provide for the unconditional generation of novel three dimensional (3D) object shape representations, such as point clouds or meshes. In at least one embodiment, a first denoising diffusion model (DDM) can be trained to synthesize a 1D shape latent from Gaussian noise, and a second DDM can be trained to generate a set of latent points conditioned on this 1D shape latent. The shape latent and set of latent points can be provided to a decoder to generate a 3D point cloud representative of a random object from among the object classes on which the models were trained. A surface reconstruction process may be used to generate a surface mesh from this generated point cloud. Such an approach can scale to complex and/or multimodal distributions, and can be highly flexible as it can be adapted to various tasks such as multimodal voxel- or text-guided synthesis.
원문 (중국어)
Approaches presented herein provide for the unconditional generation of novel three dimensional (3D) object shape representations, such as point clouds or meshes. In at least one embodiment, a first denoising diffusion model (DDM) can be trained to synthesize a 1D shape latent from Gaussian noise, and a second DDM can be trained to generate a set of latent points conditioned on this 1D shape latent. The shape latent and set of latent points can be provided to a decoder to generate a 3D point cloud representative of a random object from among the object classes on which the models were trained. A surface reconstruction process may be used to generate a surface mesh from this generated point cloud. Such an approach can scale to complex and/or multimodal distributions, and can be highly flexible as it can be adapted to various tasks such as multimodal voxel- or text-guided synthesis.