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기록
MACHINE LEARNING TECHNIQUES TO CREATE HIGHER RESOLUTION COMPRESSED DATA STRUCTURES REPRESENTING TEXTURES FROM LOWER RESOLUTION COMPRESSED DATA STRUCTURES
발명심사 중
21청구항 · 4 독립항
§ Ⅰ
개요
출원인
Sony Interactive Entertainment LLC
발명자
Joshua Scott Hobson
IPC 분류
G6T 3/4046G6N 3/4G6T 11/
CPC 분류
G6T3/4046G6N3/4G6T11/1G6T2210/36
Machine learning is used to generate a first mipmap of a texture having a first compression based on a second mipmap of the same texture and having a second compression without using compression or decompression in generating the first mipmap. The first mipmap can then be used to render a computer graphics object.
원문 (중국어)
Machine learning is used to generate a first mipmap of a texture having a first compression based on a second mipmap of the same texture and having a second compression without using compression or decompression in generating the first mipmap. The first mipmap can then be used to render a computer graphics object.