Systems and Methods for Distributed Three-Dimensional Content Generation
개요
발명자
Sean Looper
IPC 분류
CPC 분류
Systems and associated methods are provided for distributed three-dimensional (D) content generation whereby differentD assets for aD scene are generated by different asset generators at different network tiers according to the latency sensitivity of eachD asset. The system retrieves aD asset for the requestedD scene, and differentiates a firstD asset that is latency sensitive from a secondD asset that is latency tolerant. The system generates the firstD asset with a first asset generator at a first network tier, and generates the secondD asset with a second asset generator at a more distant second network tier. The system distributes the generated primitives for the firstD asset to the user device with a first amount of latency and the generated primitives for the secondD asset to the user device with a second amount of latency.
원문 (중국어)
Systems and associated methods are provided for distributed three-dimensional (D) content generation whereby differentD assets for aD scene are generated by different asset generators at different network tiers according to the latency sensitivity of eachD asset. The system retrieves aD asset for the requestedD scene, and differentiates a firstD asset that is latency sensitive from a secondD asset that is latency tolerant. The system generates the firstD asset with a first asset generator at a first network tier, and generates the secondD asset with a second asset generator at a more distant second network tier. The system distributes the generated primitives for the firstD asset to the user device with a first amount of latency and the generated primitives for the secondD asset to the user device with a second amount of latency.