TECHNIQUES FOR SWITCHING BETWEEN GAZE AND COMPUTER-VISION TARGETING MODALITIES FOR EXTENDED-REALITY (XR) SYSTEMS, AND SYSTEMS AND METHODS OF USE THEREOF
개요
발명자
Jaromir Coufal; Johnathon Simmons
IPC 분류
CPC 분류
A method for automatic switching between gaze tracking and hand tracking is described. The method occurs while an extended-reality (XR) headset is worn by a user. The method includes obtaining gaze data captured at the XR headset. The method further includes determining, based on the gaze data, a first point of focus within an XR interface presented at a display of the XR headset. The method further includes, in accordance with a determination that the gaze data does not satisfy a gaze-quality threshold: (i) obtaining image data captured at the XR headset indicating a projected-point position of a hand of the user within the XR interface, and (ii) determining, based on the image data and the projected-point position, a second point of focus within the XR interface presented by the display of the XR headset.
원문 (중국어)
A method for automatic switching between gaze tracking and hand tracking is described. The method occurs while an extended-reality (XR) headset is worn by a user. The method includes obtaining gaze data captured at the XR headset. The method further includes determining, based on the gaze data, a first point of focus within an XR interface presented at a display of the XR headset. The method further includes, in accordance with a determination that the gaze data does not satisfy a gaze-quality threshold: (i) obtaining image data captured at the XR headset indicating a projected-point position of a hand of the user within the XR interface, and (ii) determining, based on the image data and the projected-point position, a second point of focus within the XR interface presented by the display of the XR headset.