METHOD AND SYSTEM FOR EXTENDED REALITY(XR)-BASED ULTRA-REALISTIC COMBAT TRAINING USING REAL FIREARM WITH XR CONTROLLER
案件概要
発明者
Hae Hyun JUNG
IPC分類
CPC分類
Disclosed is a method for extended reality (XR)-based ultra-realistic combat training using a real firearm with an XR controller. The method comprises: transmitting XR content from a service providing server to a splitter of an XR environment, and transmitting the XR content from the splitter to projectors of the XR environment; detecting, by sensors, positions of XR controllers and transmitting the detected positions to the server; receiving, by the server, interactions between the XR controller and the real firearm from the XR controllers; correcting, by the server, the XR content according to the interactions between the XR controller and the real firearm and the positions of the XR controller, and transmitting the corrected XR content to the splitter of the XR environment; and transmitting the corrected XR content from the splitter to the projectors and projecting the corrected XR content onto the XR environment by the projectors.
原文(中国語)
Disclosed is a method for extended reality (XR)-based ultra-realistic combat training using a real firearm with an XR controller. The method comprises: transmitting XR content from a service providing server to a splitter of an XR environment, and transmitting the XR content from the splitter to projectors of the XR environment; detecting, by sensors, positions of XR controllers and transmitting the detected positions to the server; receiving, by the server, interactions between the XR controller and the real firearm from the XR controllers; correcting, by the server, the XR content according to the interactions between the XR controller and the real firearm and the positions of the XR controller, and transmitting the corrected XR content to the splitter of the XR environment; and transmitting the corrected XR content from the splitter to the projectors and projecting the corrected XR content onto the XR environment by the projectors.
外部リソース